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Было б не плохо,если бы в играх "Didnapper" присутствовал бы русский язык.
Я знаю много русских,кому нравится игра,сам играю в первую часть,но не каждый знает английский язык,а переводить в переводчиках очень долго,диалоги большие.
Поэтому,приходится пропускать много диалогов без перевода,а потом,например,искать наугад по всей карте,куда тебе нужно идти,что бы начать квест.
Или играть,не зная,о чём поговорили персонажи-союзники...или,о чём сказали твоему персонажу другие персонажи...и так далее.
Русские игроки были б очень благодарны,если б в игры ввели б русский язык.

I played the first Didnapper game as well as the demo for bonds. I am loving the dialogue, new UI, and battle system. The introduction of the TP system feels like it will make the game more balanced.
However, i had a few problems with the game. I somehow made the game to restart in the forest area by spamming the x key to close the window. The game also crashed during the dialouge that comes the 3 on 1 fight with the bullies, saying it couldn't extract files to a temp location. In addition to the crashing, targeting enemies with the mouse in combat becomes a problem when the enemy's closest to the left are subdued.
From what I've seen so far, this game is looking amazing and I can't wait to see the finished game :D

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I bought bonds, it was pretty good but a little short. I downloaded DIDnapper, it was an amazing game. Much longer and I loved the story. Can't wait for the full release of DIDnapper 2.

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i hope can fast released this games =)

Is there a version for the Android? 

there some bug when you hit LClick to fast the game crashes and when in the first Beach fight, if you subbed the left girl first you won be able to subbed the orther girl

The problem with subduing the left girl only effects the mouse, and that can be solved by clicking the girl on the left to target the girl on the right (subduing enemies not on the far right causes the click area for the enemies to the right of that enemy to shift left).

I've tremendously enjoyed playing the first game, so imagine my surprise when I received the announcement in my mailbox that the sequel is being prepared. Thank you very much for sharing what is already there, it looks very promising to me.

A small observation from me playing though to what I believe is the current end of the game :

[spoiler]After saving Rinnie and returning from the mine, I was left wondering for a second what I should do. A small helpful hint, like "let me watch the sun setting" or something could maybe be added, but on the other hand I don't like games that hand-hold us from beginning to end either, so I am torn. Mostly I'm just grateful and wanted to encourage you with some feedback, I'm sure you know how to create a great game.[/spoiler]

Very much looking forward for the next version... moar please and thank you again ^.^

I agree, the game should have hints indicating where the player should go next.

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Great things i love about this Game !

# xbox 360 controller support out of the box

# Lovley Menu and great music

 # Easy tutorials for new palyers

 # Inventory, and mouse control for pc palyers

 # 4:3 Aspect ratio for that classic feeling at all times

1.Muchisimas Gracias por haber continuado con este gran juego que es Didnapper, gracias a todas esas personas que se esforzaron por sacar la secuela de este gran juego y espero mucho de este. Otra vez GRACIAS!!!


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